Archive for April, 2009

Augmented Reality competition win

FDT Enterprise
YAY! My first Papervision/AR experiment has won a competition on the Papervision forum for best Augmented Reality Demo. The first prize was a copy of FDT Enterprise. I have used FDT for the past 2 years and love it. It’s by far the best Actionscript development environment I have used and the new features will come in very handy indeed.

Big thanks to everyone who voted for me, to John Lindquist for setting up the competiton and to the guys at PowerFlasher for putting up the prize.

AR Particle Beam

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So I thought it was about time I jumped on the augmented reality bandwagon. Rather than the obligitory 3D model I decided to make something a little different. I’ve used 3D lighting techniques and physics here to create this beam of light surrounded by strange celestial light particles.

If you would like to interact with it, first download and print out the marker here then go here for a live demo.

Big thanks to a few people. First and foremost Saqoosha, the clever chap who created the FLARToolkit library, a port of the C++ library ARToolkit. Mikko Haapoja for providing a fantastic introduction to using FLARToolkit. Eric Socolofsky for building the framework FLARManager which makes working with FLARToolkit a sinch.

Incidentaly while making this, John Lindquist started an augmented reality competition on the Papervision forum. I’ve decided to enter it (hence the Papervision Logo on my marker – rules of the comp, not sucking up) so please feel free to vote for me on the forum. :)

For those of you who are interested, you can download the source code here. It’s an FDT project but it shouldn’t be too difficult to convert it over to your favourite development environment.






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