Archive for the 'Augmented Reality' Category

Damashek AR Xmas Card

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This is one of Augmatic’s latest AR applications. The guys at Damashek Consulting are well known for their interactive Christmas card applications. For Christmas 2009 they wanted to build upon their success and include an Augmented Reality element in the form of a secret ending which the user must ‘unlock’.

The card is set in a beautifully illustrated steam punk themed toy shop. The user is invited to explore and interact with the objects in the store to reveal the stunning animations. Once they find the portal, they are taken to the Augmented Reality application. A metal orb appears on the marker. Interacting with it will result in a variety of effects such as a snow storm, a 3D electric node garden and a holiday message.

You can interact with it here.

**** SPOILER ALERT ****
You can get to the AR application by dragging the battery from the table into the zeppelin.

Wallpaper Augmented Reality Issue

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I was approached a short while ago to produce some AR applications for the prestigious design magazine Wallpaper, for their first AR issue. I couldn’t do this through Augmatic so I passed it on to Skive (day job) and worked on the project there. This was a collaborative effort between Skive, Blinkart (Direction) and Glassworks (3D modelling).

Most of the applications were built at Skive but you might recognise a couple of them from my personal collection.

If you would like to interact with these apps, buy the magazine and go here (or you could probably just sneakily download and print a few of the markers from the page).

LFPUG presentation resources

Augmented Ribbons

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Here I’ve combined 2 reoccurring themes that run throughout my work – Augmented Reality and ribbons. It is an evolution of the particle trails code from AR Particle Beam. Initially I wanted to create a flocking effect for the ribbons, but didn’t quite get that far and ended up cheating. This will be the next step.

Check back soon to interact with the application. And I should also be releasing the source for this at some stage in the near future.

New AR Company – Augmatic Ltd

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Augmatic Website

It is with great pride that I can announce that my new company – Augmatic – is up and running and that we have just finished our new website:

We are offering innovative Augmented Reality applications and interactive artwork. We can provide The following services:

- Flash Development
- Concept design
- 3D modelling
- Design and Illustration
- Video Production (for documentation)
- Hosting
- Tracking

I’d just like to take this opportunity to thank my gorgeous and super talented fiance (and Art Director) Juliet Lall. She was responsible for designing and producing the website and logo. I think she’s done a superb job.

AR E Sting submission

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The UK TV channel e4 is holding a competition to create E Stings. I suspect most of you don’t know what an E Sting is – I was one of you a few months ago. They are the short animated clips that appear between programs and adverts.

A team of us came together and this is what we have created.

It was Lee Daley who suggested we make an AR entry. He also did the 3D work. Since then my fiance Juliet Lall has graced the project with some illustrations and Rakesh Mistry has taken control of the video production. I did all the Flash development and took the role of project leader.

15 E Stings will make it on-air and there have been over 750 entries. Let’s hope the lure of a free AR application will improve my chances!

Speaking at Adobe MAX

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MAX09_640x360_Vasava

It’s an honour to be able to say that I will be speaking at Adobe MAX 2009 in LA. The talk will be an inspiration session on Augmented Reality in Flash.

The first half will be taken by Jesse Freman and will be an introduction to FLAR with demos and a discussion of some of his own work. In my half I will be talking about my recent experiences with AR, showing a few demos and discussing promotion in the field. Myself and Jesse will be collaborating on a cool FLAR application of some sort (still in initial ideas phase) to demo at the session. We’ll be distributing the source on the day for all to enjoy.

In addition to this we should be talking at the Unconference discussions. These are informal sessions with an open format. I suspect it’ll involve lots of demos and answering lots of questions.

I’d like to say a big thank you to Steve Weiss, Jesse Freeman and Rich Tretola for considering me for the session and being so supportive. I look forward to meeting you guys in person.

Ironic business card becomes accidental viral

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AR Business Card

Well, it’s been an interesting week to say the least. Although I have physically handed my new business card to only a handful of people it has reached enough to fill Wembly Stadium almost three times over.

About 7 weeks ago, in my spare time I created an Augmented Reality business card and posted it on my blog and Vimeo. I had a small initial rush of a couple of thousand views and then it quietened down. Standard story.

Then just a week ago things went absolutely mental. In the last 7 days I’ve had 45,000 hits on my blog and a quarter of a million views of my Video. I’ve being Tweeted something silly and blogged by such giants as Engadget, Popular Science, Gizmodo, Notcot and many others.

As a result, I’ve been approached by lots of companies and individuals expressing an interest in working with me on Augmented Reality projects. I’ve had parties approach me for interviews, articles, tutorials and to be involved in books and conferences. I’m passing the big projects onto my digital agency Skive and keeping the smaller ones for myself. I’m currently in the process of setting up a limited company so I can deal with all these projects on a professional basis.

It was fascinating to see how interest in this piece of work evolved over several days. There was an absolute digital ripple effect. It seems that Twitter played a huge part in driving the success throughout. It’s great to see, first hand, social media acting as a vehicle for non-commercial work to gain such a huge audience in a small space of time. I’d like to take this opportunity to thank everyone who Tweeted, blogged, emailed, commented and generally passed my work on to others.

So where to from here? I will be continuing to experiment using AR but in addition to investigating it at home I will be doing some more R&D at work. My aim is to set up a new ‘experiential’ department or possibly even a sister company focussing on AR, Multitouch and installation work at Skive.

So who wants an AR application? Form an orderly queue…

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