Adobe MAX Unconference files

As promised, here are the resources and source code from the Augmented Reality Unconference session I shared with Jesse Freeman.

You can download the source files here. One of the projects uses the native FP10 3D capabilities. The other uses Papervision with a 3D model exported from Blender as a Papervision class that extends TriangleMesh. Thanks to Lee Daley for the model. Both are FDT projects that make use of FLARManager.


FLARManager – Wrapper library by Eric Socolofsky.
Marker generator – Print out your marker and use this application to create the .pat file.
Blender – Free open source 3D software
Blender AS3 exporter plugin – This plugin allows you to export 3D models as AS3 classes. This works with Papervision, Sandy and Away.

6 Responses to “Adobe MAX Unconference files”

  1. 1 Hamish Rickerby October 6, 2009 at 7:39 am

    Thanks for sharing that information. The link to the source files gives a 404 though 😦 Can you repost it?

  2. 2 jamesalliban October 6, 2009 at 3:26 pm

    Opps sorry about that Hamish. That was the only link I didn’t check. It’s fixed now

  3. 3 Matthias October 8, 2009 at 4:03 pm


    your work is really great! But how can I compile the projects? I’ve tried FLEXBuilder but it doesn’t compile any swf in the browser after pressing the “Run” button. The swf file in your “build” folder says there is an error “SecurityError: Error #2148” because it tries to use the “flar_config” which is only possible if a swf uses trusted local files or is opened up in the sandbox ‘local-with-filesystem’.

  4. 4 jamesalliban October 13, 2009 at 10:09 am

    Hi Matthias. If you go to your Flash Player global security settings:

    and add your drive as a trusted location you should be OK.

  5. 5 Alvin Rivera September 24, 2011 at 1:29 am


    may I know how to compile the marker generator of tarotaro? I wanted to embed it in my site. could you help me about this thing?

  1. 1 AR evangelist James Alliban launches Arcade - Mark Trackback on January 9, 2013 at 7:04 pm

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